﻿BUILDINGS={
	s:STATE_ECUADOR={
		region_state:QUI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}		
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_maize_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_GUAYANA={
		region_state:GRA={
			create_building={
				building="building_sugar_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_ZULIA={
		region_state:GRA={
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_sugar_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_MIRANDA={
		region_state:GRA={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_maize_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_citrus_orchards" }
			}
			create_building={
				building="building_sugar_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_BOLIVAR={
		region_state:GRA={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_sugar_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_ANGOSTURA={
		region_state:GRA={
		}
	}
	s:STATE_ANTIOQUIA={
		region_state:GRA={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}		
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_fishing_wharf"	
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}			
			create_building={
				building="building_sugar_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_GUAVIARE={
		region_state:GRA={
			create_building={
				building="building_rice_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming_building_rice_farm" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=1
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_CUNDINAMARCA={
		region_state:GRA={
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}		
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_no_artillery_production" }
			}
			create_building={
				building="building_sugar_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_rice_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming_building_rice_farm" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=6
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CAUCA={
		region_state:GRA={
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_maize_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_PASTAZA={
		region_state:QUI={
		}
	}
	s:STATE_ATACAMA={
		region_state:TWT={
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
	}
	s:STATE_TILCARA={
		region_state:TWT={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_maize_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_dye_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_TIWANAKU={
		region_state:TWT={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_lathe" "pm_no_luxuries" "pm_automation_disabled" "pm_privately_owned_building_furniture_manufacturies" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_maize_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_coffee_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_dye_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_CHARCAS={
		region_state:TWT={
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
		}
	}
	s:STATE_ANTISUYU={
		region_state:TWT={
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
		}
	}
	s:STATE_NEAR_ANTISUYU={
		region_state:QUI={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
		}
	}
	s:STATE_CAJAMARCA={
		region_state:QUI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}		
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_LIMA={
		region_state:QUI={
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}		
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_no_luxuries" "pm_automation_disabled" "pm_merchant_guilds_building_furniture_manufacturies" }
			}		
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_gold_mine"
				level=4
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_gold_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_gold_mine" }
			}				
			create_building={
				building="building_maize_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards_building_maize_farm" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_dye_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_CUZCO={
		region_state:QUI={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_organization" }
			}			
			create_building={
				building="building_dye_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_maize_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}			
			create_building={
				building="building_tobacco_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building= "building_machu_picchu"
			}
		}
	}
	s:STATE_CUNTISUYU={
		region_state:QUI={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_dye_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_dye_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=2
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_BOURGOGNE_DU_SUD={
		region_state:LOT={
			create_building={
				building="building_government_administration"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_organization"  }
			}
			create_building={
				building="building_naval_base"
				level=7
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_maize_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
	}
	s:STATE_NORTHUMBRIA={
		region_state:BEO={
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_GRAND_CHACO={
		region_state:GNI={
		
		}
	}
	s:STATE_MARCHES_OUEST={
		region_state:LOT={
			create_building={
				building="building_arms_industry"
				level=2
				reserves=1
				subsidized = yes
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_cannons" }
			}
			create_building={
				building="building_tooling_workshops"
				level=2
				reserves=1
				subsidized = yes
				activate_production_methods={ "pm_crude_tools" "pm_automation_disabled" "pm_merchant_guilds_building_tooling_workshops" }
			}			
			create_building={
				building="building_iron_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}			
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rice_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming_building_rice_farm" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_banana_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_banana_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_AVALON={
		region_state:BEO={
			create_building={
				building="building_government_administration"
				level=3
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_paper_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_wheat_farm"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_naval_base"
				level=2
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			create_building={
				building="building_barracks"
				level=7
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_NEW_CORNWALL={
		region_state:PAT={
		}
		region_state:THL={
		}
	}
	s:STATE_GODWINSON={
		region_state:BEO={
		}
	}
	s:STATE_EOFERWIC={
		region_state:BEO={
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_no_luxuries" "pm_automation_disabled" "pm_merchant_guilds_building_furniture_manufacturies" }
			}
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_cannon_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
		}
	}
	s:STATE_WESSEX={
		region_state:BEO={
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
		}
	}
	s:STATE_BRUXELLES_SUR_ODON={
		region_state:LOT={
			create_building={
				building="building_livestock_ranch"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_CATAMARCA={
		region_state:TWT={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
		}
	}
	s:STATE_TRANSFLEUVE={
		region_state:LOT={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_NEAR_COLLASUYU={
		region_state:TWT={
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_gold_mine"
				level=3
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_gold_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_government_run_building_gold_mine" }
			}				
			create_building={
				building="building_textile_mills"
				level=1
				reserves=1
				activate_production_methods={ "pm_handsewn_clothes" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_merchant_guilds_building_textile_mills" }
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_wheat_farm"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_vineyards" }
			}
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_forestry" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_merchant_guilds_building_logging_camp" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_KUCHICHAY={
		region_state:TWT={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
		}
	}
	s:STATE_COLLASUYU={
		region_state:PAT={
		}
		region_state:KAW={
		}
	}
	s:STATE_LANDS_END={
		region_state:KAW={
		}
		region_state:SLK={
		}
	}
	s:STATE_SOUTH_ATLANTIC_ISLANDS={
		region_state:SCA={
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_anchorage" }
			}
		}
	}
	s:STATE_NEW_LONDON={
		region_state:BEO={
			create_building={
				building="building_livestock_ranch"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
		}
	}
	s:STATE_AMAZONIE_PROFONDE={
		region_state:AMA={
		}
	}
	s:STATE_AMAZONIE_INFERIEURE={
		region_state:AMA={
		}
	}
	s:STATE_PROCHE_AMAZONIE={
		region_state:AMA={
		}
	}
	s:STATE_LORRAINE_ATLANTIQUE={
		region_state:LOT={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_organization"  }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_no_luxuries" "pm_automation_disabled" "pm_merchant_guilds_building_furniture_manufacturies" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_coffee_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_maize_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_privately_owned" "pm_tools_disabled" "pm_no_secondary" }
			}
			create_building={
				building="building_barracks"
				level=16
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_naval_base"
				level=6
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_port"
				level=2
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_SERMOISE_SUR_ODON={
		region_state:LOT={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_banana_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_banana_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_LIBREVILLE={
		region_state:LOT={
			create_building={
				building="building_livestock_ranch"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_ranch" "pm_open_air_stockyards" "pm_standard_fences" "pm_unrefrigerated" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=5
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	s:STATE_COTE_DU_CAFE={
		region_state:ATL={
			create_building={
				building="building_government_administration"
				level=1
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_furniture_manufacturies"
				level=1
				reserves=1
				activate_production_methods={ "pm_handcrafted_furniture" "pm_no_luxuries" "pm_automation_disabled" "pm_merchant_guilds_building_furniture_manufacturies" }
			}
			create_building={
				building="building_food_industry"
				level=1
				reserves=1
				activate_production_methods={ "pm_sweeteners" "pm_disabled_canning" "pm_privately_owned_building_food_industry" "pm_manual_dough_processing" "pm_pot_stills" }
			}
			create_building={
				building="building_paper_mills"
				level=3
				reserves=1
				activate_production_methods={ "pm_pulp_pressing" "pm_automation_disabled" "pm_merchant_guilds_building_paper_mills" }
			}
			create_building={
				building="building_fishing_wharf"
				level=2
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_coffee_plantation"
				level=4
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_sugar_plantation"
				level=2
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_maize_farm"
				level=5
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_barracks"
				level=7
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=2
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
			
			create_building={
				building="building_gold_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_gold_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_gold_mine" }
			}
		}
	}
	s:STATE_GOUAS={
		region_state:AMA={
			create_building={
				building="building_gold_mine"
				level=2
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_gold_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_gold_mine" }
			}				
			create_building={
				building="building_coffee_plantation"
				level=5
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_NOUVELLE_ALSACE={
		region_state:LOT={
			create_building={
				building="building_coffee_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_sugar_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=7
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
		}
	}
	s:STATE_COTE_DU_SUCRE={
		region_state:AMA={
			create_building={
				building="building_government_administration"
				level=5
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets" }
			}
			create_building={
				building="building_shipyards"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_shipbuilding" "pm_merchant_guilds_building_shipyards" "pm_military_shipbuilding_wooden" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_coffee_plantation"
				level=3
				reserves=1
				activate_production_methods={ "default_building_coffee_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_sugar_plantation"
				level=4
				reserves=1
				activate_production_methods={ "default_building_sugar_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_fishing_wharf"
				level=3
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=15
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_naval_base"
				level=10
				reserves=1
				activate_production_methods={ "pm_man_o_wars" "pm_frigates" "pm_commerce_raider" "pm_no_naval_theory" }
			}
			create_building={
				building="building_port"
				level=1
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_FRANCE_ANTARTIQUE ={
		region_state:AMA={
			create_building={
				building="building_government_administration"
				level=2
				reserves=1
				activate_production_methods={ "pm_horizontal_drawer_cabinets"  }
			}
			create_building={
				building="building_university"
				level=2
				reserves=1
				activate_production_methods={ "pm_secular_academia" }
			}
			create_building={
				building="building_construction_sector"
				level=1
				reserves=1
				activate_production_methods={ "pm_wooden_buildings" }
			}
			create_building={
				building="building_textile_mills"
				level=4
				reserves=1
				activate_production_methods={ "pm_dye_workshops" "pm_no_luxury_clothes" "pm_traditional_looms" "pm_privately_owned_building_textile_mills" }
			}
			create_building={
				building="building_tobacco_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_tobacco_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_cotton_plantation"
				level=5
				reserves=1
				activate_production_methods={ "default_building_cotton_plantation" "pm_road_carts" "pm_privately_owned" }
			}
			create_building={
				building="building_maize_farm"
				level=6
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=2
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_fishing_wharf"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_fishing" "pm_unrefrigerated" "pm_merchant_guilds_building_fishing_wharf" }
			}
			create_building={
				building="building_barracks"
				level=10
				reserves=1
				activate_production_methods={ "pm_line_infantry" "pm_mobile_artillery" "pm_cavalry_scouts" "pm_no_specialists" "pm_wound_dressing" }
			}
			create_building={
				building="building_port"
				level=2
				reserves=1
				activate_production_methods={ "pm_basic_port" }
			}
		}
	}
	s:STATE_VAURA={
		region_state:AMA={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}		
		}
	}
	s:STATE_MONTS_DIAMANTS={
		region_state:AMA={
			create_building={
				building="building_maize_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_logging_camp"
				level=3
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
		}
	}
	s:STATE_CAPPADOCE={
		region_state:AMA={
			create_building={
				building="building_tooling_workshops"
				level=1
				reserves=1
				activate_production_methods={ "pm_pig_iron" "pm_automation_disabled" "pm_privately_owned_building_tooling_workshops" }
			}
			create_building={
				building="building_arms_industry"
				level=1
				reserves=1
				subsidized = yes
				activate_production_methods={ "pm_muskets" "pm_merchant_guilds_building_arms_industry" "pm_no_artillery_production" }
			}
			create_building={
				building="building_iron_mine"
				level=1
				reserves=1
				activate_production_methods={ "pm_picks_and_shovels_building_iron_mine" "pm_no_explosives" "pm_no_steam_automation" "pm_road_carts" "pm_merchant_guilds_building_iron_mine" }
			}
			create_building={
				building="building_logging_camp"
				level=4
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_rice_farm"
				level=1
				reserves=1
				activate_production_methods={ "pm_simple_farming_building_rice_farm" "pm_no_secondary" "pm_tools_disabled" "pm_privately_owned" }
			}
			create_building={
				building="building_banana_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_banana_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_CHACO_BOREAL={
		region_state:LOT={
			create_building={
				building="building_logging_camp"
				level=1
				reserves=1
				activate_production_methods={ "pm_saw_mills" "pm_no_hardwood" "pm_no_equipment" "pm_road_carts" "pm_privately_owned_building_logging_camp" }
			}
			create_building={
				building="building_barracks"
				level=3
				reserves=1
				activate_production_methods={ "pm_wound_dressing" "pm_line_infantry" "pm_cavalry_scouts" "pm_no_specialists" "pm_cannon_artillery" }
			}
			create_building={
				building="building_banana_plantation"
				level=1
				reserves=1
				activate_production_methods={ "default_building_banana_plantation" "pm_road_carts" "pm_privately_owned" }
			}
		}
	}
	s:STATE_PARA={
		region_state:GRA={
		}
	}
}
